home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
BMUG Revelations
/
BMUG Revelations.toast
/
Entertainment
/
Game Files⁄ Help
/
Spectre Enhancements
/
Spectre Supreme Cheat 2
/
Big Guns Matrix
/
Big Guns Matrix.rsrc
/
shap_10016_Down.txt
< prev
next >
Wrap
Text File
|
1994-01-04
|
8KB
|
277 lines
# (decoded with TMPL 1005)
Number of verticies: (14 entries)
0:
X (left & right) whole: 0
X (left & right) fraction: 0x0000
Y (altitude) whole: 16
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 0
Z (distance from camera) fraction: 0x0000
1:
X (left & right) whole: 4
X (left & right) fraction: 0x0000
Y (altitude) whole: 14
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 0
Z (distance from camera) fraction: 0x0000
2:
X (left & right) whole: 2
X (left & right) fraction: 0x0000
Y (altitude) whole: 14
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -4
Z (distance from camera) fraction: 0x0000
3:
X (left & right) whole: -2
X (left & right) fraction: 0x0000
Y (altitude) whole: 14
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -4
Z (distance from camera) fraction: 0x0000
4:
X (left & right) whole: -4
X (left & right) fraction: 0x0000
Y (altitude) whole: 14
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 0
Z (distance from camera) fraction: 0x0000
5:
X (left & right) whole: -2
X (left & right) fraction: 0x0000
Y (altitude) whole: 14
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 4
Z (distance from camera) fraction: 0x0000
6:
X (left & right) whole: 2
X (left & right) fraction: 0x0000
Y (altitude) whole: 14
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 4
Z (distance from camera) fraction: 0x0000
7:
X (left & right) whole: 4
X (left & right) fraction: 0x0000
Y (altitude) whole: 9
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 0
Z (distance from camera) fraction: 0x0000
8:
X (left & right) whole: 2
X (left & right) fraction: 0x0000
Y (altitude) whole: 9
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -4
Z (distance from camera) fraction: 0x0000
9:
X (left & right) whole: -2
X (left & right) fraction: 0x0000
Y (altitude) whole: 9
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -4
Z (distance from camera) fraction: 0x0000
10:
X (left & right) whole: -4
X (left & right) fraction: 0x0000
Y (altitude) whole: 9
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 0
Z (distance from camera) fraction: 0x0000
11:
X (left & right) whole: -2
X (left & right) fraction: 0x0000
Y (altitude) whole: 9
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 4
Z (distance from camera) fraction: 0x0000
12:
X (left & right) whole: 2
X (left & right) fraction: 0x0000
Y (altitude) whole: 9
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 4
Z (distance from camera) fraction: 0x0000
13:
X (left & right) whole: 0
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 0
Z (distance from camera) fraction: 0x0000
Number of planes: (18 entries)
0:
Verticies in this plane: (3 entries)
0: Vertex number: 1
1: Vertex number: 2
2: Vertex number: 3
Plane Color: 37
1:
Verticies in this plane: (3 entries)
0: Vertex number: 1
1: Vertex number: 3
2: Vertex number: 4
Plane Color: 37
2:
Verticies in this plane: (3 entries)
0: Vertex number: 1
1: Vertex number: 4
2: Vertex number: 5
Plane Color: 37
3:
Verticies in this plane: (3 entries)
0: Vertex number: 1
1: Vertex number: 5
2: Vertex number: 6
Plane Color: 37
4:
Verticies in this plane: (3 entries)
0: Vertex number: 1
1: Vertex number: 6
2: Vertex number: 7
Plane Color: 37
5:
Verticies in this plane: (3 entries)
0: Vertex number: 1
1: Vertex number: 7
2: Vertex number: 2
Plane Color: 37
6:
Verticies in this plane: (4 entries)
0: Vertex number: 2
1: Vertex number: 8
2: Vertex number: 9
3: Vertex number: 3
Plane Color: 37
7:
Verticies in this plane: (4 entries)
0: Vertex number: 3
1: Vertex number: 9
2: Vertex number: 10
3: Vertex number: 4
Plane Color: 37
8:
Verticies in this plane: (4 entries)
0: Vertex number: 4
1: Vertex number: 10
2: Vertex number: 11
3: Vertex number: 5
Plane Color: 37
9:
Verticies in this plane: (4 entries)
0: Vertex number: 5
1: Vertex number: 11
2: Vertex number: 12
3: Vertex number: 6
Plane Color: 37
10:
Verticies in this plane: (4 entries)
0: Vertex number: 6
1: Vertex number: 12
2: Vertex number: 13
3: Vertex number: 7
Plane Color: 37
11:
Verticies in this plane: (4 entries)
0: Vertex number: 7
1: Vertex number: 13
2: Vertex number: 8
3: Vertex number: 2
Plane Color: 37
12:
Verticies in this plane: (3 entries)
0: Vertex number: 8
1: Vertex number: 14
2: Vertex number: 9
Plane Color: 37
13:
Verticies in this plane: (3 entries)
0: Vertex number: 9
1: Vertex number: 14
2: Vertex number: 10
Plane Color: 37
14:
Verticies in this plane: (3 entries)
0: Vertex number: 10
1: Vertex number: 14
2: Vertex number: 11
Plane Color: 37
15:
Verticies in this plane: (3 entries)
0: Vertex number: 11
1: Vertex number: 14
2: Vertex number: 12
Plane Color: 37
16:
Verticies in this plane: (3 entries)
0: Vertex number: 12
1: Vertex number: 14
2: Vertex number: 13
Plane Color: 37
17:
Verticies in this plane: (3 entries)
0: Vertex number: 13
1: Vertex number: 14
2: Vertex number: 8
Plane Color: 37
Number of points (Top View): (6 entries)
0:
X (left & right) whole: 4
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 0
Z (distance from camera) fraction: 0x0000
1:
X (left & right) whole: 2
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -4
Z (distance from camera) fraction: 0x0000
2:
X (left & right) whole: -2
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: -4
Z (distance from camera) fraction: 0x0000
3:
X (left & right) whole: -4
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 0
Z (distance from camera) fraction: 0x0000
4:
X (left & right) whole: -2
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 4
Z (distance from camera) fraction: 0x0000
5:
X (left & right) whole: 2
X (left & right) fraction: 0x0000
Y (altitude) whole: 0
Y (altitude) fraction: 0x0000
Z (distance from camera) whole: 4
Z (distance from camera) fraction: 0x0000
Number of lines (Top View): (6 entries)
0:
starting point: 1
ending point: 2
1:
starting point: 2
ending point: 3
2:
starting point: 3
ending point: 4
3:
starting point: 4
ending point: 5
4:
starting point: 5
ending point: 6
5:
starting point: 6
ending point: 1